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Cursed items 5e dmg6/13/2023 If the nightcap is targeted by a remove curse spell, it becomes a normal, non-magical nightcap. If that number is below a 6, the creature awakes gasping from a particularly bad nightmare and loses the benefits of their long rest. The number rolled is the maximum amount of hours of sleep that creature could get during their long rest. When the creature sleeps during a long rest, roll a d8. While wearing this nightcap, a sleeping creature's rest is disturbed with unpleasant dreams and nightmares, causing them to writhe and shift uncomfortably. This nightcap is fitted with a glass gem of pink coloration. If the creature fails the check, the target wakes up. If a creature attempts to place a nightcap upon a sleeping creature that has not been put to sleep unnaturally, they must succeed a Dexterity ( Sleight of Hand) check against the target's passive Perception. You cannot be attuned to more than one nightcap at a time. The nightcap automatically attunes to a creature if that creature is wearing it and unconscious. A band of gold cloth encircles the brim, which usually hosts a small gem that has a varying coloration based on the curse affecting the nightcap.Įach of these nightcaps can be attuned to by wearing them as part of a 1 hour ritual before going to sleep. These nightcaps are made out of soft, blue fabric with small silver crescent moon designs adorning their surface. Wondrous item, varies (requires attunement by a creature that can sleep) 1.3 Nightcap of Eternal Restless Slumber.
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